Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Monday, March 3, 2014
Monday, February 17, 2014
Monday, February 10, 2014
Monday, January 27, 2014
Sunday, December 8, 2013
Animations: Take One!
Some rough, first pass animations done for Dani, since her rig and base mesh are functioning with a rough pass at skinning on it.
First off we have a first pass walk cycle:
Next we have an idle weight shift:
And finally, crossing her arms:
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