Here is a quick update of the art and how it's coming along. My life has been unwrapping as of late, here are our unwrapped modular assets, and some interior objects for each puzzle area.
Showing posts with label State of the Environment. Show all posts
Showing posts with label State of the Environment. Show all posts
Monday, May 26, 2014
Monday, March 17, 2014
State of the Environment 5
Here are some quick screenshots from Unity to show you our environment so far Our second color pass is looking successful as we altered all of our original textures and used a cooler and bluer pallet to create our new textures. We still have interior assets and lighting, soon to come.
Monday, January 20, 2014
State of the Environment 3
Made some changes to the plant textures, added a temporary skybox, and added color to the remaining untextured elements. Not to mention adding Dani to the scene! Still working out alpha blending issues within unity, but the scene is in and playable.
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| Unity Screenshot - First camera placement |
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| Unity Screenshot - Panned first camera placement |
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| Unity Screenshot - Panned first camera placement |
Monday, January 13, 2014
Monday, December 16, 2013
State of the Environment 1
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